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RayPlan

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  1. The world needs a channel like "Average Motion Golf" where they compare golf movements to everyday actions that people do with thinking. "Elite" moves like reaching up and adjusting the rear view mirror in the car, looking over their shoulder to back up, or putting on a seatbelt. You could probably get most of the golf swing movements just from things people do every day in their car.
  2. This video is bunk: Average Joes just don't have the mobility of elite pro golfers! And besides, they're too stupid to understand such incredibly complex ideas as "lower your arms." Better to give them simple, concrete terms like "create space"
  3. First time looking at face on while working on the new program. I'll need to get more acquainted with the look of the reference point and the gateway from this angle so I can gain a better 3D mental model. Watching yourself on video and becoming very familiar with the details of your own tendencies is critical. You have to be able to self assess and self critique. Look at this bad move, for example: I've rolled onto the outside of my right foot, and look at the disruption it causes in transition. I need to keep my right shift from getting too far over my right ankle, or this will keep happening.
  4. You heard it here first, folks, Valtiel has spent a lifetime as a junior golfer! I knew something was fishy, but he's now confirmed that he's some kind of perpetual child prodigy!
  5. Seguto is Top 10 in the rankings that actually matter
  6. Glad to see someone finally starting to talk about Air Reaction Forces (ARF). The "whoosh" is so underappreciated in the mainstream instruction space.
  7. Can confirm, I never learned how to throw properly (baseball or football) as a kid, so even though I can physically throw both kinds of ball, it's not very far. When I would try to throw harder/farther, it would feel awkward or even painful, due to bad mechanics. I've probably learned more about throwing mechanics through the lens of golf instruction comparing the swing to a throwing motion.
  8. Good point, thanks.
  9. Work continues on releasing the pelvis, and proper sequencing overall. I need to keep my right shoulder lower coming into impact.
  10. I had to look up shoulder flexion. This? (line drawing of me in my standard golf attire)
  11. What exactly do you mean by "digger"? Are you taking extremely deep divots, or what?
  12. I can do that without increasing adduction
  13. otherwise known as "dark voodoo"
  14. They're bunking amateurs' widespread tendency to swing their arms across their body in the downswing. And bunking the misconception that shaft lean involves getting the hands across the body. I don't think they're taking aim at any instruction styles here, just the sort of incorrect movements people make (or try to make) based on their misunderstandings, which is largely based on the illusions created by 2D video.
  15. 1st session working on releasing the pelvis in the follow-through. The purpose here is to give my body a destination after the P7.5 reference point. I'm finishing high and allowing my pelvis to be fully extended and open toward the target, with a neutral spine angle. For a cohesive movement, I have to know how to feel the destination and build the motion piece by piece. Backswing form and the P6 position was somewhat secondary in this first iteration of this practice. Once I've got the destination down, I can reverse engineer what I need to do to get there from the P6 gateway.
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