I 100% agree. What is confusing though is their classifications, they start using terms like game improvement etc and make it seem like it’s linked to forgiveness. Some of the classifications are quite dubious as well as pointed out in other threads.
I am finding the raw data they provide very helpful, I have a few testing sessions coming up, I’ll try and marry up what I’m noticing in the real world with the measured data and see if there is a way forward there.